Gamification in Simulation as a New Learning Tool
Abstract
Distance learning does not completely replace live learning, but it does have its advantages. Gamification always involves making a deliberate decision, motivates, activates attention, memorization, interest, perception and thinking.
About the Authors
N. A. UspenskayaRussian Federation
Ryazan
E. N. Tanishina
Russian Federation
Ryazan
I. V. Bakharev
Russian Federation
Ryazan
D. V. Zubko
Russian Federation
Ryazan
Review
For citations:
Uspenskaya N.A., Tanishina E.N., Bakharev I.V., Zubko D.V. Gamification in Simulation as a New Learning Tool. Virtual Technologies in Medicine. 2020;1(3):102-103. (In Russ.)