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Gamification in Simulation as a New Learning Tool

Abstract

Distance learning does not completely replace live learning, but it does have its advantages. Gamification always involves making a deliberate decision, motivates, activates attention, memorization, interest, perception and thinking.

About the Authors

N. A. Uspenskaya
Ryazan State Medical University, Ministry of Health of Russia
Russian Federation
Ryazan


E. N. Tanishina
Ryazan State Medical University, Ministry of Health of Russia
Russian Federation
Ryazan


I. V. Bakharev
Ryazan State Medical University, Ministry of Health of Russia
Russian Federation
Ryazan


D. V. Zubko
Ryazan State Medical University, Ministry of Health of Russia
Russian Federation
Ryazan


Review

For citations:


Uspenskaya N.A., Tanishina E.N., Bakharev I.V., Zubko D.V. Gamification in Simulation as a New Learning Tool. Virtual Technologies in Medicine. 2020;1(3):102-103. (In Russ.)

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ISSN 2686-7958 (Print)
ISSN 2687-0037 (Online)